HTML5 Games HTML5 Animations Developers

HTML5 games and animations marks the modern era of web development. Graphics and animation are the most important aspects of any video game. With the help of our great graphic designers and animators we now have started creating some amazing games. Visual effects in games define their overall look and feel, and the fun of gameplay. Visuals are keys to creating successful games and providing a interest and fun for players.

HTML5 Common Game Patterns

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HTML5 is great because it’s so very versatile. It is not specific to a single use case. More importantly HTML5 is ubiquitous. It’s on our PC, our phones, our tablets.. it’s pretty much on all modern devices. So creating games in HTML5 only makes sense. For the last few years, the HTML5 gaming market has been growing, but it still has been neglected as an alternative platform for game development. From the first steps of the pioneers of web game development, it grew to its stabilizing form of today. HTML5 games took a huge leap and showed that web games may really work. We have learned that huge publishing companies received investments in their HTML5 business growth. We are also introduced to a variety of monetization solutions that gives us new opportunities compared to the recently used business models.  

HTML5 Game and Animations Development

Writing simple HTML5 games is not too hard to do, but as you try to extend the games, we need to do few things to make sure that our game runs smoothly.

When we use a lot of images, sound effects, and other resources in a game, it will take some time for browsers to download it all from the web server. Since images and sound files are loaded asynchronously, the JavaScript code will start executing before all of the resources have been loaded. This often results in “popping” (images appearing out of the blue), and in sound effects not playing when they should. To fix this, a pre-loader can defer script execution until all resources have been downloaded to fix this issue.

Canvas

In HTML5 games, Canvas generally equates to the functionality of Flash in earlier browsers. Canvas is intended to be standard across all browsers, as opposed to Flash, which is specific to a player plugin. In theory, installing the Flash player provided a reliable model for animation, regardless of the platform. As with everything else in HTML5, the hope is that all browsers will eventually comply with the specification, including Canvas. However, the current performance of Canvas against Flash is debatable.

Quicker

Compiling is not necessary, so updates and debugging would be in real-time. We can push updates out immediately.

Frameworks

Game engines or frameworks are just one more level of abstraction that take care of a few of the more tedious tasks of game development. Most take care of asset loading, input, physics, audio, sprite maps and animation, but they vary quite a bit. Some engines are pretty basic, while some (ImpactJS for example) go as far as including a 2D level editor and even debug tools.

Monitizing

Making a HTML5 games function is just part of the equation. We also want players to play longer, come back, tell their friends about it, and maybe even buy something. Common elements in games that focus on these areas are features like high scores, achievements, social integration, and in-game payments. Give them basic for free but charge them for upgrades. This is the revenue model with the highest potential.

Freedom of HTML5 Codes

Perhaps the best thing about HTML5 gaming is the freedom to play anywhere.

Mobile use is skyrocketing—and for consumers, improved mobile access makes HTML5 games appealing, because you can play anywhere. You just need an internet connection and a browser.

The freedom extends to multiple platforms, too: You don’t have to have the same device or platform as your friends in order to enjoy multiplayer games.

For HTML5 developers like ourselves, this freedom also means more clients, of course.

HTML5  Game Animation Summary

HTML5 apps can live totally online, giving the owner complete control over updates, advertising, and availability.

  • Updates: Updates are done quickly and effeciently.
  • Advertising: Ads are displayed within or around the game based on user or advertiser feedback. Tweaking ads can help maximize revenue from a game.
  • Availability: Need to yank the game offline, temporarily or permanently? Done. It’s never been installed on users’ devices, so when the game’s lifecycle is over, it can just disappear.

Bottomline

We have been building HTML5 games and animation for some fortune 500 companies exclusively for many years. Today, we have started to build HTML5 games for anybody who is looking to monetize this technology. Let us create the HTML5 game or animation you want with precise skills and art you could only look for in a industry leading company. Read more about HTML5 development here.